TOP MAIS RECENTE CINCO THE FIRST BERSERKER: KHAZAN NOTíCIAS URBAN

Top mais recente Cinco The First Berserker: Khazan notícias Urban

Top mais recente Cinco The First Berserker: Khazan notícias Urban

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Os intensos gráficos 3D no finesse cel shading de The First Berserker: Khazan dão vida ao mundo por Arad com uma vivacidade semelhante à do 1 anime.

It's also what I love most about The First Berserker: Khazan. Like many soulslikes in recent years, Khazan apes quite a few of Sekiro's more-than-familiar combat mechanics—whether deflecting to build a gauge and stagger a boss, or avoiding unblockable attacks that flash red.

Its combat follows a similar resource model, too, as you attack and deflect to accumulate Spirit; points you then use to perform weapon skills. Where Khazan really distinguishes itself is with its strict stamina system.

As with Demon's Souls, the game is a series of linear missions that you portal to via a hub, battling between each Blade Nexus (checkpoint) to open up shortcuts until you reach a final boss. Despite this soulslike structure, Khazan actually has a lot more in common with Black Myth: Wukong.

But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.

Khazan conta usando batalhas impressionantes contra inimigos e chefes desafiadores usando padrões de ataque, fraquezas e habilidades variados. Essas batalhas exigem de que o jogador se adapte e aprenda rapidamente, desenvolvendo estratégias, um timing preciso e uma compreensão profunda do sistema por combate.

Não sei se isso foi por questãeste intencional por design ou resultado do 1 erro, contudo tenho a impressãeste por qual muitos vãeste chegar nesse ponto da aventura e se sentir frustrados através “surpresa” qual o estúdio preparou — contudo vale a pena insistir 1 pouco para passar dela.

The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.

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Recomendo a aventura de modo a todos de que procuram um jogo por ação desafiante, com visuais do anime atraentes e um The First Berserker: Khazan desempenho bom e qual não vai “derreter” seu PC nos momentos Muito mais intensos.

After all, Khazan has some real difficulty spikes. Especially when it wants you to engage with a new system, such as dodging and dealing with status effects, or proper parrying. Besides simple timed-deflections, Khazan uses the red unblockable attacks from Sekiro, but here you can actually parry them with a counterattack to deal massive stamina damage, provided you're willing to take a risk on tricky timing.

Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was no room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.

Enquanto o personagem parece aceitar seu destino ingrato, espíritos de guerreiros mortos veem no seu corpo este meio ideal para cumprir seus próprios objetivos.

For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike

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